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	<title>Comments on: DotA: Beliefs, Decisions and Actions</title>
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	<link>http://egamer.co.za/2009/02/dota-beliefs-decisions-and-actions/</link>
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		<title>By: Pages tagged "scant"</title>
		<link>http://egamer.co.za/2009/02/dota-beliefs-decisions-and-actions/comment-page-1/#comment-1565</link>
		<dc:creator>Pages tagged "scant"</dc:creator>
		<pubDate>Mon, 16 Mar 2009 13:38:37 +0000</pubDate>
		<guid isPermaLink="false">http://egamer.co.za/?p=125#comment-1565</guid>
		<description>[...] bookmarks tagged scant DotA: Beliefs, Decisions and Actions&#160;saved by 2 others  &#160;&#160;&#160;&#160;trekwars bookmarked on 03/16/09 &#124; [...]</description>
		<content:encoded><![CDATA[<p>[...] bookmarks tagged scant DotA: Beliefs, Decisions and Actions&nbsp;saved by 2 others  &nbsp;&nbsp;&nbsp;&nbsp;trekwars bookmarked on 03/16/09 | [...]</p>
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		<title>By: Flipi</title>
		<link>http://egamer.co.za/2009/02/dota-beliefs-decisions-and-actions/comment-page-1/#comment-267</link>
		<dc:creator>Flipi</dc:creator>
		<pubDate>Fri, 27 Feb 2009 08:10:22 +0000</pubDate>
		<guid isPermaLink="false">http://egamer.co.za/?p=125#comment-267</guid>
		<description>Fear of defeat, linked with a small community, drills at the average level of play as well I believe.

Cool to read something out of your head.</description>
		<content:encoded><![CDATA[<p>Fear of defeat, linked with a small community, drills at the average level of play as well I believe.</p>
<p>Cool to read something out of your head.</p>
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		<title>By: RevAnT</title>
		<link>http://egamer.co.za/2009/02/dota-beliefs-decisions-and-actions/comment-page-1/#comment-234</link>
		<dc:creator>RevAnT</dc:creator>
		<pubDate>Thu, 26 Feb 2009 19:35:42 +0000</pubDate>
		<guid isPermaLink="false">http://egamer.co.za/?p=125#comment-234</guid>
		<description>Its an awesome article but perhaps a little long with the introductory stuff about epistemology.

W.r.t. in fight situations - I find that what makes me fail in fights is that I just don&#039;t know where i am at any given moment - for some reason the fight starts and I focus in on some task to such an extent that the rest of the battle is clouded out. This problem I have yet to work out how to overcome.</description>
		<content:encoded><![CDATA[<p>Its an awesome article but perhaps a little long with the introductory stuff about epistemology.</p>
<p>W.r.t. in fight situations &#8211; I find that what makes me fail in fights is that I just don&#8217;t know where i am at any given moment &#8211; for some reason the fight starts and I focus in on some task to such an extent that the rest of the battle is clouded out. This problem I have yet to work out how to overcome.</p>
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		<title>By: Strofix</title>
		<link>http://egamer.co.za/2009/02/dota-beliefs-decisions-and-actions/comment-page-1/#comment-50</link>
		<dc:creator>Strofix</dc:creator>
		<pubDate>Wed, 18 Feb 2009 06:42:41 +0000</pubDate>
		<guid isPermaLink="false">http://egamer.co.za/?p=125#comment-50</guid>
		<description>I think the predictions of a rational person&#039;s actions deserved more mention. Not so much relating to which spells will be cast when, and where gangs will happen and when, as that is encompassed in long, medium and short term strategy, but more to do with controlling your enemies movements, mainly with show of force.

I find one of the worst strategical flaws a team can make is thinking that the only way to penetrate an enemy base&#039;s defenses is by all pushing the same lane. Similarly thinking that the only defense against a large push on your own base is to instantly teleport back and meet the threat head on. It is much easier to redirect an enemy attack by simply causing a larger threat elsewhere, by pushing a lane with every spell you have in order to snowball your way closer to there base for example. I rarely see people attempt to use creeps in a strategical manner, rather seeing them as goldmines and nothing else
I hardly play dota though, so what do I know eh?</description>
		<content:encoded><![CDATA[<p>I think the predictions of a rational person&#8217;s actions deserved more mention. Not so much relating to which spells will be cast when, and where gangs will happen and when, as that is encompassed in long, medium and short term strategy, but more to do with controlling your enemies movements, mainly with show of force.</p>
<p>I find one of the worst strategical flaws a team can make is thinking that the only way to penetrate an enemy base&#8217;s defenses is by all pushing the same lane. Similarly thinking that the only defense against a large push on your own base is to instantly teleport back and meet the threat head on. It is much easier to redirect an enemy attack by simply causing a larger threat elsewhere, by pushing a lane with every spell you have in order to snowball your way closer to there base for example. I rarely see people attempt to use creeps in a strategical manner, rather seeing them as goldmines and nothing else<br />
I hardly play dota though, so what do I know eh?</p>
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		<title>By: Imbaland</title>
		<link>http://egamer.co.za/2009/02/dota-beliefs-decisions-and-actions/comment-page-1/#comment-49</link>
		<dc:creator>Imbaland</dc:creator>
		<pubDate>Wed, 18 Feb 2009 06:13:51 +0000</pubDate>
		<guid isPermaLink="false">http://egamer.co.za/?p=125#comment-49</guid>
		<description>&quot;...it will be prudent to hold a belief which donâ€™t clearly or â€™self-evidentlyâ€™ exhibit...&quot;
lol boer
dota mentality signing out</description>
		<content:encoded><![CDATA[<p>&#8220;&#8230;it will be prudent to hold a belief which donâ€™t clearly or â€™self-evidentlyâ€™ exhibit&#8230;&#8221;<br />
lol boer<br />
dota mentality signing out</p>
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		<title>By: Tody</title>
		<link>http://egamer.co.za/2009/02/dota-beliefs-decisions-and-actions/comment-page-1/#comment-48</link>
		<dc:creator>Tody</dc:creator>
		<pubDate>Tue, 17 Feb 2009 16:17:28 +0000</pubDate>
		<guid isPermaLink="false">http://egamer.co.za/?p=125#comment-48</guid>
		<description>Very good article, scant. 
A great read, and many extremely valid and true points that relate perfectly to how DotA is played in our community. I think many should take the time to read this - it&#039;s definitely worth it. 
Maybe you could learn a thing or two :P I certainly did.

Anyway, I agree with all of your points, I don&#039;t think there can be much of a counter argument to what you&#039;ve said, since it&#039;s very true.</description>
		<content:encoded><![CDATA[<p>Very good article, scant.<br />
A great read, and many extremely valid and true points that relate perfectly to how DotA is played in our community. I think many should take the time to read this &#8211; it&#8217;s definitely worth it.<br />
Maybe you could learn a thing or two :P I certainly did.</p>
<p>Anyway, I agree with all of your points, I don&#8217;t think there can be much of a counter argument to what you&#8217;ve said, since it&#8217;s very true.</p>
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		<title>By: lemon-grass</title>
		<link>http://egamer.co.za/2009/02/dota-beliefs-decisions-and-actions/comment-page-1/#comment-13</link>
		<dc:creator>lemon-grass</dc:creator>
		<pubDate>Wed, 11 Feb 2009 15:24:42 +0000</pubDate>
		<guid isPermaLink="false">http://egamer.co.za/?p=125#comment-13</guid>
		<description>Nice article, I think i have been in those games with you where we kinda discussed the &quot;bad fighting&quot; skills. I think perhaps it happens because we are not that familiar with each others play styles. Maybe the more we all play together, the more assure we will be of each others game play. I could be wrong, but i reckon that, if you know what that player is likely to do, you can react around it, for eg. if its sLoJ, most of the time, he will take the aggressive attitude, and i can prepare myself for that. Thats my theory.. 

PS: i tankd it ;D)</description>
		<content:encoded><![CDATA[<p>Nice article, I think i have been in those games with you where we kinda discussed the &#8220;bad fighting&#8221; skills. I think perhaps it happens because we are not that familiar with each others play styles. Maybe the more we all play together, the more assure we will be of each others game play. I could be wrong, but i reckon that, if you know what that player is likely to do, you can react around it, for eg. if its sLoJ, most of the time, he will take the aggressive attitude, and i can prepare myself for that. Thats my theory.. </p>
<p>PS: i tankd it ;D)</p>
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		<title>By: phANT1m</title>
		<link>http://egamer.co.za/2009/02/dota-beliefs-decisions-and-actions/comment-page-1/#comment-12</link>
		<dc:creator>phANT1m</dc:creator>
		<pubDate>Wed, 11 Feb 2009 13:49:04 +0000</pubDate>
		<guid isPermaLink="false">http://egamer.co.za/?p=125#comment-12</guid>
		<description>Man i so agree with you on this article more players need to learn their strategy especially mid and short term strategy.

You make some very good points regarding beliefs etc.
But a bir problem i see is that players that player a certain hero in a -cm will not want change their item build to say go with the situation which saddens me. 

Very well done man WP</description>
		<content:encoded><![CDATA[<p>Man i so agree with you on this article more players need to learn their strategy especially mid and short term strategy.</p>
<p>You make some very good points regarding beliefs etc.<br />
But a bir problem i see is that players that player a certain hero in a -cm will not want change their item build to say go with the situation which saddens me. </p>
<p>Very well done man WP</p>
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