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The iPhone Game Which Took 16 Years To Create

Guess what — it’s not Duke Nukem, this time round. It can’t be Duke Nukem, because it is actually finished.

A game from Iraq has managed to stay on course, despite the war, the need for oil, and bad decisions from America.

The game we’re talking about is called The Babylonian Twins: The Quest for Peace in Ancient Iraq.

Behind the super-long title is an action game which uses puzzles to attract your attention. It’s made for the iPhone and the iPod Touch, so if you have either of these you’re sorted.

Game development originally started in 1994, for the Commodore 64. Things have definitely changed since then.

Maybe a few countries should take the hint. Leave Iraq alone.

[via:destructoid]

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Name: Dean Oberholzer
Location: Cape Town
Position: Editor

  • t0asty_the_penguin

    WTF. Duke Nukem was way ahead of schedule compared to this thing.

  • Nitrate

    It’s a mobile game though…