5 Popular Games That Won’t Be Remembered
2. Skyrim
If you didn’t see this coming then maybe I haven’t made my point hard and abrasively enough. Skyrim is excellent.
It is a monumental achievement and one of my favourite games.. until the sequel.
Skyrim crafts a magnificent world, full of life and interesting thing to do but almost every gripe I had with Oblivion is still here.
Animations are improved but stiff. Combat is much improved but as a mage is still very lacklustre. Bugs and glitches rain like a computery apocalypse.
If anything, I’ll remember Oblivion more than Skyrim since it was the first time I had ever played anything so massive and alive.
Skyrim improves many things and is, like I said, one of my favourite games but there still isn’t enough new to make me believe I’ll remember this when The Witcher 3, Fallout 4, Mass Effect 3 or The Elder Scrolls VI comes out.
1. Portal 2
Portal 2 was eGamer’s Game of the Year. A good choice for most people. It’s tight and excellently designed with razor sharp humour, great characters and unique gameplay.
However, it didn’t bring enough new or exciting to make me remember it when Portal 3 releases.
I will always remember the original Portal. The feeling you had when you escaped the pit of fire. The awe struck sense of freedom as you crept around the back rooms of Apeture. The thrill of flinging yourself long distances.
Maybe it’s because I played the original far too much or maybe it’s because I followed Portal 2’s development with religious zeal but when it finally released, I was disappointed.
Every feature that was cut from the game without warning was like a slap to the sunburned back. I kept waiting for features I was excited to use and they just never came.
Then there was the fact that the puzzles themselves never took me more than a few seconds to figure out. Most puzzles devolved into finding the one or two patches of white wall that allowed you to shoot portals. Once you spotted those it was always really easy to see what you had to do.
The gel segments (my favourite parts in the game) were simple and never stretched your knowledge or skills. Where was the extrapolation? We never got to use what we learned for anything more than exactly what we’d been taught.
Even the final battle only lasted 2 minutes because I never missed a shot.
When all was said and done the first time I even came close to the same excitement as the first game was when you stepped out onto the road at the end. If we had gotten to run out into the real world and do some puzzles there, or if we found out we were on the outskirts of City 17 and we got to escape the Combine.
Now we’re talking memorable.
As it is, I loved Portal 2 but when my teeth are detachable, its Portal 1 that will make me sigh a toothless smile of contentment.
The Conclusion
I will always remember destroying Megaton in Fallout 3. That is the kind of experience that makes a game stick with you years after it has been ripped off and made into a yearly franchise. Beaten and squeezed for every bit of fan gold the developers can coax out of its dwindling fan base.
Those rare moments, those precious, delicate experiences that for whatever personal reasons, haunts you – those can come from anywhere. Every game on this list should be played and loved.
For me, there was nothing that made me pause the game and just absorb what I was doing or had done. I suppose what makes us truly remember something is very personal. I love my brother and so I remember Call of Juarez: Bound in Blood.
Maybe things will be different for you. Play these games, play the ones that affected me from last week then tell me why I’m wrong or right.
I’m either insane or a genius. Depends how rich and powerful I become.
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