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The Roof, The Roof, The Roof Is On Fire (At Konami) [Update]

The Roof, The Roof, The Roof Is On Fire (At Konami) [Update]

If you happen to be following any Japanese people on Twitter then your news-feed is bound to be ablaze with pics of this Konami building seemingly in the process of having a fire ravage its regions. There is smoke after all.

Twitter user @wataru_hrt uploaded this pic of what is clearly smoke emanating from the Konami building in the Roppongi district in Tokyo. Kotaku has made attempts to contact Konami without any success so the assumption to be made is that they’re all dead.

This specific Konami building is also the one where Kojima Productions is based. My guess is Hideo Kojima just had a rage fit or it could be the work of a disgruntled MGS fan who is pissed that Kojima Productions ditched MGS: Rising.

On a serious note, we hope no one has been injured if it is fact an office fire and will update you as soon as we know anything else.

[Update]

A Konami spokesperson has confirmed that there was in fact no fire at Konami’s Roppongi building. It would appear then that there was just a unusually high volume of building steam.

Source: Kotaku

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Name: A-G Sonday
Location: Cape Town
Position: Editor, News

  • http://www.facebook.com/nanonyous Theo Lubbe

    With some of the world’s most sophisticated anti-disaster systems in the way of immediate-damage-control for earthquakes, the chances of that being fire, at that volume of smoke, is fairly slim. It also looks a bit light in shade for it to be any office materials burning.

    Maybe someone bumped a smoke generator in a studio somewhere in the building?

    • Anonymous

       The question is why have a smoke generator unless Kojima likes to make super grand entrances. My guess, now that I think about it is a faulty extractor fan of some kind or something

    • http://www.facebook.com/nanonyous Theo Lubbe

      Because sometimes you want a smoke generator for the sake of emulating, in the real world, cutscene sequences you want to make CG of, for those doing the CG work to get a better idea of how the aerodynamics of objects should *really* be affecting the flow of smoke.

      Despite the advances made in modern physics simulation for CG purposes, sometimes it’s just a good idea to use the real thing instead and implement it during composition.

    • Anonymous

      Looks like we have a bomb squad member posting on egamer :>

  • Treble

    Maybe they were having a braai

    • Anonymous

       A sushi braai? *trollface.jpg

  • sage of the six paths

    What the hell is building steam and why was there an excess all of a sudden?