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Dark Souls Could Reach New Platforms

Dark Souls Could Reach New Platforms

When you think of a punishing game, Dark Souls will probably cross your mind. The dark fantasy RPG is known for its extreme difficulty but also completely fair gameplay, and developers From Software have said that there is a still lot more to come. R&D Masanori Takeuchi and executive producer Eiichi Nakajima spoke about the possibilities and opportunities present for future titles.

Speaking at GDC 2012 last week, Takeuchi said that the end of the series is still very far away.

“Of course, it’s not over yet. You have to go back to our roots, which is King’s Field. We’ve made many games in that series. We’ve always been enamored by dark fantasy action RPGs. That’s just been our core DNA and I think we’ll continue to utilize that.”

New platforms for the series were also discussed, with smartphones, the 3DS and Vita all coming up in the conversation.

“We know what butters our bread, obviously it’s consumer games. That’s where we see some of our key strengths. That being said, as developers, we like to do new things and new challenges will help us mature and grow as a developer. Smart phones and tablets are an interesting challenge for us.”

“If we do go down that path, it’s not going to be what you see on the market today, [which are] more watered down, less ‘core’ experiences. We like to make games for core gamers, so if we take that approach, it’s going to be a core experience on a tablet, something that gamers are going to love. If you look at the install base of the two different types — 3DS and PS Vita versus smart phone and tablets — they’re incredibly different. For us, trying to find a way to appeal our content, the sort of games that we’re good at, to a new audience is going to be a challenge.”

Finally, the pair addressed the topic of a PC release of the game, saying that they were fully aware of the huge demand, but that the decision had been left up to the publisher, Namco Bandi. But some new platforms for one of the toughest RPG experiences ever does sound like something highly interesting. Dark Souls on the Vita? Now that’s something I’d buy into.

Source: IGN

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Name: Alessandro Barbosa
Location: Johannesburg
Position: Editor, Tech

  • kluch

    Oh how I hope this comes to PC, I need to play this game. Vaguely remember drunkenly talking to a chick about this game this weekend, need to TEST MY MANHOOD!

  • Treble

    PC really?

  • Pea_Peralta

    The level of difficulty in Demon’s Souls was just too damn high..Had to stop playing for the sake of my hairline cause i was pulling my hair in frustration..
    Seriously are gamers that hungry for something new that we confuse an increased level of difficulty with innovation and enjoyment..
    Personally i dont see the appeal in any Soul’s game, i was shocked there was a second and now it seems like they will be more..To each their own i guess..

    • Alessandro Barbosa

      Well to be honest, I think games have gone soft on us over the years.

      Dark Souls and Demon Souls were extremely innovative, in the way that gameplay constantly challenged the player. You’re always on an even playing field against the AI, and any deaths that occur are completely your fault. The game isn’t overly difficult and unfair, it’s actually overly fair. We see it as difficult because we’re not used to having to focus so much attention on every single enemy we face.

      Most annual shooters….that’s sucking innovation out of this industry

    • http://www.facebook.com/brendon.bosch Brendon Bosch

       Could not have said it better myself. Yes Dark Souls frustrated me but when i figured out the enemies they were easier than i thought. My firend has just finished his first playtrhough and is half way with his second one. If you understand the mechanics and know what your doing the game is easy. If i had a PS3 DEMON SOULS would be my first purchase. I`m glad it`s a challening as it is because it showed me that i can get through those tough games if i concentrate 100% of the time

  • Timothy

    Releasing it on the 3DS would be a bad idea. You’d get so frustrated you’d put the stylus right through the screen