It Took A Lot Of People To Break The Diablo III Servers
Just last weekend, we all had the amazing opportunity to try out Diablo III for ourselves, with an open beta allowing anyone with a valid Battle.Net account to jump in on the hack and slash RPG action. Well, most people could at least. I was able to log on after a few hours spent fix some client issues, and I know a lot of other people who also got the chance to try it. However, I also know a lot of people couldn’t try at all, due to the servers basically crashing.
The whole idea of this open beta weekend was to stress test the Diablo III servers before release, and boy did Blizzard get their stress test alright. Thousands were unable to play the beta at all, due to server crashes preventing the game download, logging in and more. But how many people exactly did it take for the servers to get to this stage? Well, 300 000 odd apparently.
Now, that is a lot of people. Like really a lot, so it’s no real surprise that the servers did what they did. Many may still say that Blizzard’s servers should’ve been prepared for such a huge stress, but isn’t that what these beta’s are for. You see, now Blizzard can look back and say, “Well, we couldn’t handle 300 000 in the beta, so let’s fix that before launch.”
Diablo III will be available come May 15th on PC.
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reV
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VegOtter
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http://egamer.co.za/ Azhar Amien
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http://www.facebook.com/nanonyous Theo Lubbe
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http://egamer.co.za/ Azhar Amien
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VegOtter
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VegOtter
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kluch
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http://www.facebook.com/nanonyous Theo Lubbe











