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FIFA 13 First Gameplay Details Out

FIFA 13 First Gameplay Details Out

If you want to be technical, amongst the first things we heard about FIFA 13 was that the players would look more realistic, which is great news.

Now, at a recent London showcase, the game’s producer David Rutter spilled the beans on five major improvements that FIFA 13 will bring to the series. It’s not entirely clear whether they’re the only five, but it sounds like the gameplay will undergo significant change.

The changes are listed and detailed below.

First Touch Control
One of the first things to do at FIFA 13 was to implement a more realistic ball control. Now it will be more difficult to control a receiving ball with your player. It all depends on the strength, the speed, the ball height and the technical skills of your player to achieve the control of the ball and run with it.

Player Impact
Another feature that got improved is the player impact engine. There will be no more unrealistic animations in the players challenges!The engine has been optimized and new a set of impact values ​​has been added at the hip and the upper body area.

Complete Dribble
In FIFA 12 you could dribble just by changing direction,in FIFA 13 this won’t be possible anymore!

Tactical Free-Kicks
The free-kicks got a new free kick system. Up to three players can now gather around the ball and make fun of the opponent’s defense and goalie. You can now feint a direct shot and adjust it to a player who comes off the wall. Also the defense set pieces have been improved to go with the new free kick system. For example, you can make a defensive team with more players into the wall and send out a player to block the ball.

Attacking AI
The offensive Artificial Intelligence got a huge improvement. The CPU-controlled players got better running routes and better guessing options of where you pass the ball. Also the strikers are smarter and move with the offside line of your defenders, waiting to receive the ball and run with it towards your goal post.

David Rutter also revealed that FIFA 13 will bring in new features and upgrades such as new passing types, new shot rotation moves and new goalkeeper animations. Furthermore, the cheering and celebration animations have been adjusted to fit the current day football atmosphere. FIFA 13 will also work towards improving referees.

Sounds interesting.

Source: NeoGAF

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Name: Azhar Amien
Location: Cape Town
Position: Editor, Reviews

  • http://twitter.com/Weeman360 Pienaar Anker

    Sounds quite good. I’m just glad the phrase “great time for new comers to start” wasn’t in that list

  • Treble

    I don’t know if i should cry or get an erection this game is going to be good lol

    • AG_Sonday

      WHAT

      THE

      FUCK!?!

  • Ross

    Awesome!!! Can’t to get my hands on this game, sounds pretty crazy… and a lot more difficult.

  • MistT

    the current dribble system is spot on :/, talk about increasing the learning curve much…. Really not gonna be new player friendly…

  • http://www.facebook.com/harry.albus.phoenix GJ Ram

    Attacking AI?  that should be more challenging.. An all new experience awaits in FIFA 13 I guess..

  • AG_Sonday

    It sounds good enough but you neevr know how these new systems are gonna pan out until you see them in action. There’s also that trend of every odd-numbered FIFA being a bit more of step sideways than forward.

    Then again, maybe EA is upping its game with PES growing instrength each year.