Randy Pitchford: “All Games Suck Compared To Where They Could Be”
Gearbox Software boss Randy Pitchford has made some eyebrow-raising statements in a recent interview with GamesIndustry International, claiming that he believes gaming is still stuck “in the stone ages”, and that “all games suck compared to where they could be.”
“You contemplate that the opportunity for complexity will expand with the technology, and we’re not even close to where [games] could be,” Pitchford said.
“Games suck, frankly. Compared to where they could be, all games suck.”
Get this. Pitchford’s solution to advancing games out of the stone age is billion dollar budgets.
“It’s going to be exciting to be part of a $100 million development team, or a $500 million, or a $1 billion dollar team.
“I’m excited about that. Can you imagine how awesome it’s going to be when we can make a billion dollar game, and doing that’s a great decision because that’s where the market is.
“Think about how crazy these simulations are going to get. And then someday we’ll be living in the Matrix, or the Holodeck, and I’m gonna be writing the software. We’re not even close to what’s possible. We’re in the stone ages, man.”
These have got to be some of the strangest, if not silliest comments I’ve read in a while. And talking of games that suck, well, Duke Nukem Forever was one of the most backward, unimpressive and lacking titles to be released in the last half a decade or more. But that’s not important right now.
I can easily believe that games could be so much more, but really, if they start getting billion dollar budgets, where is that kind of funding going to come from? How long would it take to develop games like this? And most importantly, how much would we have to pay for them?
Yeah his vision is nice. But it’s not really realistic, and just because games are not technologically where they could be, doesn’t mean they aren’t great, impressive or serving their purpose.
Maybe I’m taking these comments in the wrong way. Thoughts?