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The PlayStation 4 Was This Close To Being Download-Only

The PlayStation 4 Was <em>This</em> Close To Being Download-Only

The PlayStation 4, more commonly known as Sony’s unannounced or unacknowledged Project Orbis, was apparently nearly, nearly made into a download-only console. This isn’t the first time we’ve heard that Sony might try and make their new console cloud-based, but a report from the Wall Street Journal suggests that the Japanese giants decided against it.

“Sony Corp. considered but ultimately rejected a download-only scheme for its next videogame console, people familiar with the matter said, opting to include optical disk drives rather than break with a decades-old model in the industry. The Japanese electronics maker’s flirtation with dropping optical drives underscores the rising importance of online networks in the videogame industry, which allow console users to download games, television shows and music without the need for disks or cartridges.”

WSJ also indicates that Sony is targeting a 2013 release date for their new console, which we can just add to the mountains of rumours we’ve heard about already.

But let’s be serious now; cloud-based consoles are a good thing. It shows how far technology has come and what direction it is going. A new console based solely on download-only titles may be a bit early for us to embrace, but sooner or later someone is going to take the plunge and lead the way for everyone else. It’s only a matter of time.

Source: IGN

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Name: Alessandro Barbosa
Location: Johannesburg
Position: Editor, Tech

  • http://twitter.com/Weeman360 Pienaar Anker

    Hopefully when the time comes we will be up to speed with internet connectivity. But I agree, this is where gaming is going. No use in trying to deny it

  • http://egamer.co.za Dean Oberholzer

    How close?

    • AG_Sonday

      So close

  • Cloud Strife

    They tried to play diablo 3 and went…”fuck this online shit!” and promptly decided against cloud only!

  • AG_Sonday

    Oh you mean download only like the PSP Go? Well, clearly the business model worked given what a raging success it was. Seriously who in God’s name wants to download a 15 gb game? and that’s just on average. GoW III was upwards of 35gb.