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Manhattan Is Your Playground In This Amazing Spider-Man Trailer

The Amazing Spider-Man may just be the first properly good Spidey game to come along in recent years which is great because what promises to be an awesome movie deserves an awesome movie. This latest video is a developer diary where you’ll hear a lot of executive producer Brent Nicholas as he gives you a tour of Manhattan and talks us through some gameplay components.

The game’s out for PS3, 360, PC on June 29.

Source: CVG

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Name: A-G Sonday
Location: Cape Town
Position: Editor, News

  • cG

    I think a spun a little web in my pants just seeing that trailer. 

  • Alessandro Barbosa

    The navigation and city really, really impress me. So does the fighting…but…

    FUCKING QUICK-TIME EVENTS! WHY! :P And also, it would have been nicer to have the car chase as a dynamic event that you see happening, rather than going to a point and only then having it initiate.

    • AG_Sonday

      The QTE’s would be better off not being in the game but they don’t look like a deal-breaker and I’d love a more dynamic game like that but this won’t be it, this’ll just be a good Spider-Man game, nothing necessarily revolutionary like Arkham Asylum.

    • http://egamer.co.za/ Azhar Amien

      Completely agreed, the navigation looks insane, but I REALLY don’t like the “pause game with web rush to win game” idea. I also don’t like to “activate” the police chase. It’s much better when they happen dynamically and you encounter them.

      Still, this title looks really promising, and I’m quite impressed with the swinging, camera angles and feeling of speed you seem to get from swinging around and using the web rush navigation. It shouldn’t pause the game though, it should slow down time for a few seconds, like when you bring up Prototype’s radial menu. That was awesome.

      I’m excited to play this :D

  • GJ Ram

    I seriously like the wy they have dealt with developing this Spidy game… It will not be as revolutionary as Arkham Asylum was.. but still it can be one of the best ever title that has been made for spidy..

  • http://egamer.co.za/author/cavie Caveshen “CaViE” Rajman

    Why do you guys see Arkham Asylum as revolutionary? Please explain that to me, because what I remember is a game that wasn’t bad. Not a game that changed the world as we know it.

    That said, I see the cues that Spider-Man has taken from Arkham Asylum, with the style of combat and such. The web rush mechanic MIGHT introduce an insta-win kinda vibe but if handled well then that ought not to be a problem, especially since Spidey is technically a superhero and there were no supervillains in that trailer. Regular baddies should not be difficult to take down, right? And they weren’t. 

    • Alessandro Barbosa

      Fuck Cavie this is why we can’t have nice things…

      Arkham Asylum was revolutionary because it was the first comic to videogame adaption that actually fucking rocked everyone’s socks off. It’s freeflow combat system was also revolutionary, so much so that a lot of games now use a similar system. Also, the game made you well and truly feel like you were Batman.

      So over-thinking shit and accept :P

    • AG_Sonday

      Goddamit, Magikarp said what I was gonna say :/ but yeah, he’s right.
      Basically it was a game that was inherently great and then had the comic book hero bits thrown in for extra awesome rather than relying heavily on the fact that it’s a Batman game to sell it. Spider-Man is slowly tending towards that but it’s gonna be a while.