This Week In Indie: Project Giana, Unmechanical Competition And More
Welcome to the latest edition of This Week In Indie. It’s a glorious Friday and I want to get back to gaming, and getting all the awesome indie goodies I can for my dear readers. Yes I love you guys that much. Anyway, in this week’s edition we’re giving away two keys for the indie game Unmechanical, which should have a review out some time next week. We also have some awesome news about some games, and the usual. So let’s get on with the show.
This week we received exclusive intel about a revival project for a platforming game called “The Great Giana Sisters”, which was widely considered a cult classic twenty five years ago up until this very day. Black Forest Games have decided to kickstart and develop a new title as a successor to the original Giana Sisters game, and with Project Giana are taking new directions with the franchise. This is what they had to say:
Twenty-five years ago, a Mario clone named “The Great Giana Sisters” hit the stores. Nintendo wasn’t happy with this cheeky approach, so the game vanished from the shelves as quickly as it appeared. Despite the rocky start, or perhaps because of it, Giana has maintained a cult following up to this day. Mario’s parents decided to let bygones be bygones and a successful Giana title was released on the Nintendo DS in 2009.
Project Giana would be a new indie continuation of the cult classic of the Great Giana Sisters. We suggest you take a look at Project Giana. It looks like it’s going to be something.
In other indie game news, indie XBLA and PSN hit Castle Crashers is finally receiving a Steam release after all this time. The immensely popular 4 player co-op fantasy brawler has been confirmed for a Steam launch, which can be found in this official post here. All the DLC content and extras from the console versions will supposedly be present in this updated version. No release date has been set. But I think it’s safe to say we’ll see it on Steam some time later this year.
In bundle news, another Humble Bundle has surfaced. This time it’s the third iteration of the android bundle from Humble Bundle. This bundle includes: Fieldrunners, BIT.TRIP BEAT, SpaceChem, Uplink as well as the indie game Spirits (unlockable if you pay more than the average of $5.81 for the bundle). Again, as with all Humble Bundles, you can pay what you want, support charity in the process, and the android games will also be available on Mac, Windows and Linux (and through Steam of course). Each game will come with a soundtrack included, both in FLAC and MP3.
Finally, there’s one more indie game that needs a mention before we get on with the competition details. That is the indie game Routine which just had a stellar showcase and reception at Gamescom. Routine is basically a first person survival horror, and exploration, game where you play as an astronaut trying to find out why a moonbase has gone silent. Aiming in the game will be realistic, with no HUD or health points to help you. This looks to be one heck of a scary ride. I’m looking forward to it.
Now on to competition news, this week’s competition will be for the indie game Unmechanical and we have two Steam keys to give away for the game. Well what is the game about, you ask? Well this is what the developers had to say:
Unmechanical is a puzzle adventure that combines tricky puzzle solving, alluring exploration, and an engrossing atmosphere. Set in a fantastic world of flesh, rock and steel, your journey to freedom requires you to solve a great variety of puzzling challenges, and while it’s easy to pick up and play, later challenges may prove very difficult indeed.
In other words, an interesting puzzle game involving robots, always great, and a set of intriguing puzzles to overcome. This looks to be brilliant. To enter the competition, comment in the comments section below and leave an email address so we can contact you if you win. Winners will be chosen by random as usual, and terms and conditions apply. South African entrants will be given preference in the competition.
That’s it for this week’s edition. I need to go off and do stuff, play games and gather more awesome indie news for the next edition. I hope your weekend is filled with indie bliss. But remember to keep it real and keep it indie.