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Peaception: What Is This Controversy You Speak Of?

Peaception: What Is This Controversy You Speak Of?

Gaming controversies. Are they really that controversial when you actually revisit them? Well I am going to take you down memory lane and I will give my take on what I thought of these so-called controversies.

 
The Tomb Raider “Almost” Rape Scene:

There was an E3 trailer that supposedly hinted at this happening to Lara Croft and there was outrage, the sort of outrage that would make George Bush green with envy. What was the outrage, to be exact? A beautiful young woman has been shipwrecked in an island filled with crazed men who by the looks of things have been on that island for a long time, so wouldn’t an attempted sexual assault be one of the perils our heroine might face? Apparently a huge “hell no” from some gamers and reputable gaming sites. I had no issue with it being included in the game if it helped the story and helped in the natural progression of Lara’s character as a survivor and only if done tastefully and not forced in the narrative of the game.

In true gamer fashion people overreacted without seeing the bigger picture, it was not an attempted rape scene, it was just a killer who was a tad touchy feely for his own good, but Lara showed him the error of his ways. I just believe when it comes to a lot of taboo and sensitive subjects that are prevalent in society, would it be such a horrible thing if we allowed some good reputable developers the freedom to explore them in games without fear of retribution? Who knows, we might be pleasantly surprised by the end result; the key is just having an open mind.

 
Hitman Absolution “The Nun Beat Down” Trailer:

Oh yes, the infamous CGI trailer that sparked the debate over sexism in games. When I first saw the trailer I thought It was good, sexism didn’t even pop up in my mind. Games are never meant to be taken seriously, when we start doing that then we have lost the point of what games are about. If that is the case then you should start asking yourself: is it morally right to drive over prostitutes, to have sexual relations with a blue alien or my favorite, beating up random people with a large male appendage? Some would say, “But it’s Hitman, you wouldn’t expect such tasteless marketing from that franchise,” but I’m sorry to break it to you, that trailer was not meant to stimulate anyone intellectually. What would have been more acceptable then, Agent 47 dressing up in latex to blend in with the nun assassin horde and taking them out one by one using a feather duster?

The trailer wasn’t advocating the beating up of nuns with a latex fetish but if you were ever to come across such a nun then trust me you will be the one getting beaten up, if you know what I mean. Sexism has been around since the days of Adam and Eve when God created us females from the rib of Adam… it was a magical rib it seems. The gamers that were offended by the trailer, are you going to eradicate sexism in the industry by hating on this trailer? If we are going to do it, let’s start with the gorgeous booth babes at the gaming conventions, they are there merely eye candy. Isn’t that sexism, because I\m sure some of them don’t know how to hold a controller let alone know how to switch on a console. Let’s start with gaming sites that have features on the hottest girls because the last time I checked, I didn’t want my gaming news with a side order of boobs and lets not stop there: Lara Croft, one of the most well-known female gaming icons, her old character design not the rebooted version was designed to be sexual. The tight vests accentuating that bountiful bosom, full lips and the very short shorts showcasing her childbearing hips, wasn’t that sexist? And she also beats up and kills a lot of men, isn’t that male abuse as well?

Sexism and violence against women is a very huge problem in today’s society and I doubt it will ever be eradicated but we can try, but please don’t start with the games or the trailers because they are not the problem. Enjoy the trailer and stop dissecting it because then you are just taking the fun out of it. Or simply just don’t watch it. But all in all, it was a successful marketing ploy because it got people talking and more people watching the trailer to see what’s the big deal.

 
The Mass Effect 3 Ending:

If overpromising or as I would like to call it, the “Peter Molyneux effect”, was a crime, then a lot of developers would be serving hard time. As much as gaming has evolved, gamers have also become more demanding, which is both a good and bad thing. A lot of people were actually outraged that some gamers were demanding that BioWare redo the ending, which to me was weird. BioWare had promised and repeatedly drilled into gamers that ME3 would be the epic conclusion to Shepard’s tale and since it’s a development house well known for producing some good games you would think they would maintain the same level of quality when it came to their final entry in a trilogy.

It came as a surprise to me that a lot of gamers went up in arms because the ending didn’t live up to BioWare’s initial promise and I was actually impressed in a way when they bowed to the pressure and released a new ending. I’m not saying every developer should prepare to redo their games if it doesn’t meet the expectations of a few but gamers should by all means call out developers for not delivering on their initial promise. Games are not cheap, plus the emotion and time most gamers invest in a series is a lot, so it’s not just a simple matter of saying, “Get over it,” if they are disappointed. Even though I didn’t finish the game, good on the gamers who started the petition for a better ending and shame on BioWare for not delivering in the first place because it’s clear they were capable of doing it; they just got a bit too lazy or maybe side-tracked with developing and planning the day one and future DLC.

 
Capcom’s Street Fighter X Tekken On-Disc DLC Drama:

My take on Capcom shipping out a game with DLC already in the game disc to be unlocked at a later stage was just: laugh out loud. I laughed out loud at the gamers who were shocked by this because they expected better from Capcom and I’m not even going to continue further with this whole issue because you guessed it, it’s just too laugh out loud.

 
Controversy gets people talking but when you look at some of these so-called controversies that made the headlines were they really that big of a deal? Me thinks not, except for the laugh out loud Capcom DLC scandal.

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Name: Peloma Peralta
Location:
Position: Columnist

  • Paul van Wyngaardt

    hahaha so much drama over nothing… Really!!

  • Trebzz

    Great article Pea and thats the problem with today everyone complains about everything so yeah where is this where you make fun of you know the brother of AG?

    • Pea_Peralta

      I dont know AG’s brother..O.O

    • Trebzz

      Its LG (no not the tv) :P

    • Pea_Peralta

      Lol i see what you amien..:D

  • CataclysmicDawn

    Disagreeing with the Mass Effect ending drama, it’s not a crime to get gamers to use their brains. That is all.

    Other than that, I believe that the gaming industry in general is too damn pissy. I mean, even with a game like GoW: Ascension, an 18 rated game, and one known for

    • Pea_Peralta

      Lol that trophy title when i read about it yesterday was just laugh out loud but to be honest didnt expect it in a GOW game maybe a Saint’s Row game but its still a funny surprise..
      How are they supposed to use their brains though we are not talking about just any game its ME3 and you have to understand the devotion people have for that series also helped along by the fact that the developers engage some of the gamers a lot through their forums..You are working on a final chapter in a trilogy a good ending is not good enough it needs to be great.

    • CataclysmicDawn

      It makes sense with the co-op system, but really, the outcry over that is utterly ridiculous?

      I fully understand the devotion people have to the series. I put many hours into it. When I first got to the ending, I was a little confused and a little lost, maybe a little unsatisfied too. Over the next few days though, I thought about it, I thought about the events of the previous games, and I thought about the consequences of the endings. It wasn’t a bad ending, and it certainly wasn’t an ending which deserved the type of horrific response it got. When gamers start encroaching on developers’ creative property, that’s when our games start to fall apart.

      I understand fan service, but I don’t understand pandering to spoilt whiners. Especially when all they did is tear apart 10 minutes of gameplay after a previous 25-30 hours of enjoyment.

    • http://egamer.co.za/ Azhar Amien

      Just to add my daily dose of cents, from a pure writing perspective (irrespective of whether you liked the ME3 ending or not), it was bad writing, bordering on terrible. The amount of blatant plot-holes alone attest to that, as well as the deus ex machina style plot resolution and failure to conclude. As a writer myself, I can say that confidently :P

      Otherwise, I agree with you about those who overreacted (death threats, demanding it to be changed etc etc) rather than just criticize it. I never liked the idea of getting the ending changed, and I didn’t agree with or support those who demanded it.

    • CataclysmicDawn

      You can find plot holes everywhere, Azhar, I’m sure you can attest to that, as you did in your column. You can say it, but honestly, in a game with that much variation, you’re bound to have plot holes.

      No, I fully disagreed with Bioware’s decision, and I’m sure that was an EA-fuelled one. An author doesn’t have to change the ending of his book, a dev team shouldn’t have to change the ending of their game.

    • Pea_Peralta

      But my question is what gives you the right to say they are wrong..A good ending is not supposed to finally sink in a few days later and then you realise oh hey it wasnt that bad..

      It wasnt just feedback from a bunch of gamers it was a LOT of them enough even to make Bioware release a new ending which seemed to satisfy them so my next question is since its the ending of a trilogy why wasnt there a lot of thought put into it as much as you can say they got 25-30 hours of enjoyment the ending is everything Bracken..the ending can make those 25-30 hours worth it or make them seem like a waste..those 10 minutes made and broke the game..

    • CataclysmicDawn

      That’s not the point though, and ending that makes me think would have been far better than “HURR DURR DEAD REAPERS”. A good ending can be a good ending, whichever way you look at it.

      So you’d have trashed Black Ops 2 if the ending had been sub-par? The rest of the game was very good. If you’ve gained enjoyment from those 25-30 hours, it can’t be a waste. It was 25-30 hours spent on an entertaining pastime which was majorly very well built, and a very complete experience. Not many games these days are that good.

    • Pea_Peralta

      I didnt even finish the game which says a lot about the enjoyment part for me..Yes if Black Ops 2 had a horrible ending i would have thrashed the game for you to say that a bad ending would not affect your overall enjoyment of the game is absurd..If the ending is not that big of deal then why bother finishing the game.. Like a said a “good” ending is not good enough especially when you deal with trilogies, it needs to be great..

      Endings need to affect you on an emotional level like when i finished Tomb Raider and the screen fades to a Survivor Was Born that moved me..When i finished LA Noire it affected me on an emotional level..When I finished Heavy Rain that moved me also emotionally remembering the trials that man went trough to get his son and finally he did that..When I finished Black Ops 2 i was like damn what an ending i guess my decisions really did matter and i was actually truly shocked in a sad and pleasant way..

      Bracken im talking about endings that affect you at that moment when you finish a game and makes you feel like damn i just played an awesome game, endings that get you talking right after you finish playing it..those are the endings im talking about..I dont want a delayed reaction were i must now analyze the whole series in its entirety to appreciate the game thats silly aint nobody got time for that..

    • CataclysmicDawn

      But you wouldn’t have destroyed the integrity of the developers, would you? You wouldn’t have trashed the countless hours of work that made the series fantastic? You wouldn’t judge every tiny bit of detail on the game based on the end factor which barely takes a fraction of the time you’d have played to complete? That’s my point, it’s all well and good to say you disliked the ending, that it didn’t feel complete to you, but you can’t say that the developer didn’t put work into the game just because the ending wasn’t to your taste.

      So you’ve got the 120+ hours to put into the game, but you don’t have more than 10 minutes for an ending. Does that not seem a little illogical to you?

      Also, spoilers. SPOILERS. SPOOOOOOOIIIIILLLLLLEEEEEERRRRRSS

    • Pea_Peralta

      There are no spoilers cause one Heavy Rain has multiple endings and i didnt describe in detail any those endings so relax…Whats illogical is you trying to justify why an ending is not that important if you spent a lot of hours playing the game..thats absurd..O.O

    • http://egamer.co.za/ Azhar Amien

      Not a very good analogy because Mass Effect = story focused to the point that it can be the main reason you play the game (I know it was for me) and past games boasted a certain level of narrative quality, not to mention that the stories continued over and BioWare made promises they didn’t keep (or blatantly lied about). I don’t know a living person who plays Black Ops for the story more than any other factor.

      Although to answer your last thing, plot holes doesn’t always equal horrible. There are ones that are small enough not to matter, or that you can look over easily enough. Mass Effect 3′s were bad to the point that they undid facts established in the story itself, and went against many of its pivotal themes. That’s not acceptable, that’s just bad writing and it should be rightfully criticized as such.

      You’re right that they didn’t have to change it. I never wanted them to, but I think I was within boundaries to request an explanation at least.

    • Michael Matusowsky

      WELL GEE THAT ESCALATED QUICKLY.

  • http://egamer.co.za/ Azhar Amien

    I loved this article, it made me laugh a lot :D Some of those controversies, if you can call them that, are really stupid indeed, especially the Hitman one and the Tomb Raider one. People who overreacted to those were simply looking for attention, and not doing anything good for gaming journalism.

    And now the God of War: Ascension “Bros before Hoes” trophy..my word sometimes you just want to kill people and harvest their organs they’re so dumb.

    • Pea_Peralta

      Yeah the Hitman and Tomb Raider backlash got me but the GOW trophy is just people being annoying for the sake of being annoying..

  • http://egamer.co.za/author/cavie Caveshen “CaViE” Rajman

    I don’t think most of the sexism debate regarding Tomb Raider was about the things Crystal Dynamics meant to put into the game. Sure there are a lot of feminists who were opposed to such things, but I think the real issue was the way Crystal Dynamics fucked up their discussions about said trailer later on. You know, about how you want to ‘protect Lara’ at all times and so on. Then suddenly that sexual abuse present in the game is not about horny men but about weak women and you’ve gone and brought unnecessary context to a situation that didn’t demand it. That was the issue, at least for me.

    • http://egamer.co.za/ Azhar Amien

      You’re right on the money. We spoke about it at length in our podcasts as well, that Crystal Dynamics dug their own graves because of how they marketed at it and responded to talk about it. They certainly were pretty silly in how they talked up the game.

    • Pea_Peralta

      I also think most of it as well was back paddling by Crystal Dynamic trying to do some damage control cause the initial reaction to that short clip wasn’t good and of course they didnt handle it well but then again it has to be said some people didnt react well to that scene judging by the sensationalistic headlines that followed..

    • http://twitter.com/deshni_naidoo Deshni Naidoo

      The reaction to Tomb Raider was illogical. Especially the reaction from feminists. Games are marketed at males, so a game like Timb Raider is targeted at a make audience. If we can take something, and especially in a South African context, and make males understand a smidgen of what it is to feel leered at, overpowered and taken advantage of because you are a woman, can only be a good thing. In terms of narrative, Lara being raped would have worked. It would go towards explaining how tough and resilient she is and would also go some way to explain how she will do anything to survive. I’m not saying she should have been raped but the portrayal of attempted rape was a great thing. It made you identify with a type of fear most people rarely engage with.

  • Michael Matusowsky

    YOLO skin cells it’s LOL not “laugh out loud”. Nice article though even though I skipped the part with hitman because baldies freak me out.

    • Pea_Peralta

      Lol <——- be proud you have taught me well..

  • AG_Sonday

    I quite like your take on all this controversy and to be honest it’s easy to get caught up in the hype and the hate. People just overreact to anything or are too oversensitive and politically correct for their own good. Technically every game is bad because it fosters the idea of re-incarnation and that kinda offends most religions so we should get rid of that too in video games :P

    • Pea_Peralta

      Lol then i would be screwed cause i tend to die a lot in games..

  • LAblak22

    ‘K.

    • AG_Sonday

      ‘K ‘K ‘K

      Oh no, wait I did a bad thing…