All Posts Filed In: toast on jam
T0ast On Jam: Naughty Bear Retrospective
Naughty Bear is a poor excuse for what could have been a great game, an outstanding game if they’d put nearly as much effort into its development as they had [...]
T0ast On Jam: What’s In A Name?
A couple of weeks ago we asked you where your nick originated from and what made you use that specific name. That got me thinking, where do some developers come [...]
T0ast On Jam: Villains
I profusely apologise* for this week’s T0ast on jam being a whole day late but judging by the reception that last week’s one got, not too many of you will [...]
T0ast On Jam: Serious Penguins That Mean Business
Wow, it’s Wednesday again. I’d swear this day just waits for me to drop my guard so it can sneak up on me. It seems like only yesterday that we [...]
T0ast On Jam: Public Opinion
It’s been a while and a lot has happened since my last column but not to fear, I’m here to stay. For now, at least, until exams rear their ugly [...]
T0ast On Jam: Reality
How much do we need and do we actually want it? When video games started out, they were little more than a safer alternative for drugs. If you wanted to [...]
T0ast On Jam: Mature Content
As games spread to a more mature audience, developers have been able to introduce more mature content in games with every progressing year. I’m sure that back when this all [...]
T0ast On Jam: Selling Out
In the wake of last week’s Famitsu/PeaceWalker exposé, it seems only logical to devote some time to ranting on about it. Famitsu sold out. Whatever they may say to cover [...]
T0ast On Jam: Equal Opportunities
I’m all for equal opportunities and equal rights but do we need to be educated whilst playing our games? Not really. Don’t get me wrong, I believe that every person [...]
T0ast On Jam: 3D
3D is being hailed as the next big thing in gaming and indeed in entertainment. Pretty soon HD will be out and everybody will be wanting a 3D tv or [...]
T0ast On Jam: Hype
Most big-budget games have a mammoth marketing department that is responsible for everything from the posters in shops to the trailers that are doled out as the game approaches release. [...]
T0ast On Jam: Narratives
Stories, plots, narratives, toma(y)to, toma(r)to. Whichever way you slice it, every game has one these days. Even the mini-games that everybody would still play without that overhead narrative plot have [...]
T0ast On Jam: Morality
A lot of games claim to have great karma systems or moral decisions for the player to experience but in most cases this is far from the truth. While many [...]
T0ast On Jam: Franchises
This week I’ll be taking pot-shots at franchises and all their despicable evil. Now before you angrily throw some edible item at your monitor, symbolically me, let’s just clarify. I [...]
T0ast On Jam: Motion Control
Soon just about every gaming platform, save for the ever stoic pc, will have some form of motion control; Sony with its aptly named Playstation Motion Controller and Microsoft’s Project [...]
T0ast On Jam: Have Games Grown Up?
T0ast On Jam is a new weekly column which I’ll be doing and will be hitting you every Monday. In it I’ll write and give my opinion about anything from [...]

